Product Overview
From Follett
Includes bibliographical references (page 30) and index.;What is audio engineering? -- How sound works -- Sound and hearing -- Sound and radio -- Analog and digital -- History of audio engineering -- Working in audio engineering -- Starting a project -- Trying ideas -- First attempts -- Refining the project -- Design challenge : create a soundtrack -- Into the future. Explores the science and technology of sound from sound effects in video games and movies to concerts at stadiums.
From the Publisher
From sound effects in video games and movies to surround-sound theatres, this fact-filled book explores the many ways audio engineers apply the science of sound. Readers will explore how sound travels and the characteristics of sound waves. Readers will also learn how to combine their understanding of sound science and the engineering design process to tackle a design challenge of their own.